Physical Collection
Digital Collection
Database / E-Book
Feedback
Collection Recommendation
Satisfaction survey
Please take a moment to complete this survey below
Library's collection
Library's IT development
Cancel
Perancangan video game tentang pengelolaan waktu bagi pelajar usia 16-18 tahun
Author
Limanto, Jeremy
Additional Author(s)
-
Publisher
Surabaya: Fakultas Seni Dan Desain Program Studi Desain Komunikasi Visual Universitas Kristen Petra, 2016
Language
Indonesian
ISBN
-
Series
Skripsi No. 00022837/DKV/2016
Subject(s)
COMMERCIAL ART
VISUAL COMMUNICATION
VIDEO GAMES
GRAPHIC ARTS
Notes
Appendix: p. 64-68
. Bibliography: p. 60-63.
Abstract
-
Physical Dimension
Number of Page(s)
xii, 68 p.
Dimension
30 cm.
Other Desc.
ill.
Summary / Review / Table of Content
No summary / review / table of content available!
Exemplar(s)
#
Accession No.
Call Number
Location
Status
1.
03001/16
(T) DKV 2837
Library - 8th Floor
Unavailable : Removed
Similar Collection
by author or subject
Perancangan brand identity dan kemasan kue kering Susy Handayani di Surabaya
Perancangan corporate identity hotel idas Kuta- Bali
Perancangan buku esai fotografi tentang pengrajin dolanan tradisional di dusun Pandes, Yogyakarta
Perancangan fotografi fashion citra rumah batik eks-lokalisasi gang dolly
Analisis personifikasi kapal perang Yamato berdasarkan karakter game Kantai Collection, Yamato
Perancangan animasi 3 dimensi untuk video musik "Killing Me"
Representasi shio pada visual cover majalah intisari
Perancangan promosi meises Gogo Milk PT Putera Buana Food