Physical Collection
Digital Collection
Database / E-Book
Feedback
Collection Recommendation
Satisfaction survey
Please take a moment to complete this survey below
Library's collection
Library's IT development
Cancel
Pengimplementasian quantified judgement model dan backpropagation neural network kepada real-time strategy game
Author
Ener, Owen
Additional Author(s)
-
Publisher
Surabaya: Fakultas Teknologi Industri Program Studi Teknik Informatika Universitas Kristen Petra, 2016
Language
Indonesian
ISBN
-
Series
Skripsi No. 01021555/INF/2016
Subject(s)
VIDEO GAMES-PROGRAMMING
ARTIFICIAL NEURAL NETWORK
ARTIFICIAL INTELLIGENCE
Notes
. Bibliography: p. 105-107.
Abstract
-
Physical Dimension
Number of Page(s)
xiv, 107 p.
Dimension
30 cm.
Other Desc.
ill.
Summary / Review / Table of Content
No summary / review / table of content available!
Exemplar(s)
#
Accession No.
Call Number
Location
Status
1.
02556/16
(T) INF 1555
Library - 8th Floor
Unavailable : Removed
Similar Collection
by author or subject
Perancangan sistem pakar troubleshooting mesin kapal di PT. Tugas Sarana Teknik
Aplikasi pendeteksi kecepatan dengan menggunakan kinect for windows pada permainan survival arcade game
Constraint programming and decision making: theory and applications
Information and Communication Technology for Intelligent Systems (ICTIS 2017) - volume 1
Cybernetics approaches in intelligent systems
Decision economics: in the tradition of Herbert A. Simon's Heritage
Kontrol diskrit hexapod dengan metode elman recurrent neural network dengan studi kasus driving simulator game sederhana
Genetic and evolutionary computing